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The banner saga 1 controlls
The banner saga 1 controlls







Strength - Characters strength/HP value.This can't be done manually and will go up as they're promoted Ability Level - Shows what level a character's abilty is.Renown - Displays how much Renown you have available to spend.Name/Class - Shows the name of your hero and what class they are.Below is a picture with the functions of each stat and other information. In the Heroes tent or as you prepare for battle, you can view and/or promote your characters to boost their abilities. Each rank, its kill count and renown cost are as follows. In The Banner Saga majority of your characters will start from rank 1 with a possible max rank of 5. How much each rank costs depends on the level they are. You spend renown to purchase supplies and items in markets when available as well as ranking up your characters after they get enough kills for a promotion. Renown is essentially both the games form of XP and currency. If you are in a village, you will also have the option of visiting the market to purchase supplies for the caravan or items to equip your characters with.

#The banner saga 1 controlls upgrade

In camp, you have the option of using the training tent for practice battles, a resting house to heal any injured characters, and the heroes tent/building where you can upgrade your characters. After battles, if your troops are injured or if you have been travelling for more than a few days straight, press to be able to interact with the HUD then press to set up camp to rest and keep morale at normal or better. While travelling, there isn't a great deal you can do besides keep an eye on your group's morale. Renown can be used to promote characters or spent in markets for supplies and/or items. When an enemy is defeated, you will earn 1 renown as well as earn bonus renown once the battle is over. Damage can be increased by using up Willpower through Exertion, but this will be explained a bit more down below and is covered fairly well in game. You would be able to do a minimum of 4 damage to that enemy's HP/Strength pool. So for example, your unit has 12 Strength and your enemy has 8 Armour.

the banner saga 1 controlls the banner saga 1 controlls

When attacking, the amount of damage you can deal is your Strength minus the enemy's Armour. Your Strength works as both your HP and your damage output potential while Armour is exactly how it sounds. In combat, both you and your enemies have two primary stats that determine the outcome - Armour & Strength. If the character has enough Willpower, they can move extra spaces by consuming their Willpower. The stats represented from top to bottom are -Ĭharacters can move over the grid wherever tiles are shaded blue. When the cursor is on your unit you can see that units stats on the left side of the screen. all Dredge Grunts have the same portrait regardless of the enemy variant). It can sometimes be a pain figuring out which enemy will move next as the portraits are the same for units of the same kind (i.e. The order of turns can be found at the bottom of the screen. Battles take place on a grid where you and the enemy take turns moving and attacking.







The banner saga 1 controlls